gamepad logitech f310 Search Results


86
Logitech Inc gamepad
The first five rows represent examples of the task, where trials consisted of sequentially presented equations with the same general structure (bottom row). First, a fixation cross (a star) appeared for 1.0–1.5 s (randomly varied), followed by the first operand - number (N1), first operator (O1), second operand (N2), second operator (O2), third operand (N3), equals sign (O3), and a proposed result (N4). Subjects were asked to answer whether the result was true or false by pressing a corresponding coloured button on a <t>gamepad</t> (red = false result; green = true result; blue = uncertain). Feedback was provided based on their answer. Equations were either difficult (N1 was a double digit, result was over ten, only Arabic numerals; presented on the top row) or easy (single Arabic digits, words or symbols, from 0–9, result never exceeded ten).
Gamepad, supplied by Logitech Inc, used in various techniques. Bioz Stars score: 86/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/gamepad/product/Logitech Inc
Average 86 stars, based on 1 article reviews
gamepad - by Bioz Stars, 2026-05
86/100 stars
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90
Sony hmd (sony hmz-t1)
Studies on VR-based assessment and interventions.
Hmd (Sony Hmz T1), supplied by Sony, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/hmd (sony hmz-t1)/product/Sony
Average 90 stars, based on 1 article reviews
hmd (sony hmz-t1) - by Bioz Stars, 2026-05
90/100 stars
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86
Logitech Inc logitech f310 gamepad
Studies on VR-based assessment and interventions.
Logitech F310 Gamepad, supplied by Logitech Inc, used in various techniques. Bioz Stars score: 86/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/logitech f310 gamepad/product/Logitech Inc
Average 86 stars, based on 1 article reviews
logitech f310 gamepad - by Bioz Stars, 2026-05
86/100 stars
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90
Sony hmd headset model hmz-t1
Studies on VR-based assessment and interventions.
Hmd Headset Model Hmz T1, supplied by Sony, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/hmd headset model hmz-t1/product/Sony
Average 90 stars, based on 1 article reviews
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90/100 stars
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90
neurobehavioral systems inc 20-inch monitor
Studies on VR-based assessment and interventions.
20 Inch Monitor, supplied by neurobehavioral systems inc, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/20-inch monitor/product/neurobehavioral systems inc
Average 90 stars, based on 1 article reviews
20-inch monitor - by Bioz Stars, 2026-05
90/100 stars
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90
neurobehavioral systems inc presentation software
Studies on VR-based assessment and interventions.
Presentation Software, supplied by neurobehavioral systems inc, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/presentation software/product/neurobehavioral systems inc
Average 90 stars, based on 1 article reviews
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90
TRINAMIC Motion Control red laser dot operated by a smaller qsh4218-51-10-049 trinamic silent-stepper motor
Studies on VR-based assessment and interventions.
Red Laser Dot Operated By A Smaller Qsh4218 51 10 049 Trinamic Silent Stepper Motor, supplied by TRINAMIC Motion Control, used in various techniques. Bioz Stars score: 90/100, based on 1 PubMed citations. ZERO BIAS - scores, article reviews, protocol conditions and more
https://www.bioz.com/result/red laser dot operated by a smaller qsh4218-51-10-049 trinamic silent-stepper motor/product/TRINAMIC Motion Control
Average 90 stars, based on 1 article reviews
red laser dot operated by a smaller qsh4218-51-10-049 trinamic silent-stepper motor - by Bioz Stars, 2026-05
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Image Search Results


The first five rows represent examples of the task, where trials consisted of sequentially presented equations with the same general structure (bottom row). First, a fixation cross (a star) appeared for 1.0–1.5 s (randomly varied), followed by the first operand - number (N1), first operator (O1), second operand (N2), second operator (O2), third operand (N3), equals sign (O3), and a proposed result (N4). Subjects were asked to answer whether the result was true or false by pressing a corresponding coloured button on a gamepad (red = false result; green = true result; blue = uncertain). Feedback was provided based on their answer. Equations were either difficult (N1 was a double digit, result was over ten, only Arabic numerals; presented on the top row) or easy (single Arabic digits, words or symbols, from 0–9, result never exceeded ten).

Journal: bioRxiv

Article Title: Temporal order of activations and interactions during arithmetic calculations measured by intracranial electrophysiological recordings in the human brain

doi: 10.64898/2026.01.07.698095

Figure Lengend Snippet: The first five rows represent examples of the task, where trials consisted of sequentially presented equations with the same general structure (bottom row). First, a fixation cross (a star) appeared for 1.0–1.5 s (randomly varied), followed by the first operand - number (N1), first operator (O1), second operand (N2), second operator (O2), third operand (N3), equals sign (O3), and a proposed result (N4). Subjects were asked to answer whether the result was true or false by pressing a corresponding coloured button on a gamepad (red = false result; green = true result; blue = uncertain). Feedback was provided based on their answer. Equations were either difficult (N1 was a double digit, result was over ten, only Arabic numerals; presented on the top row) or easy (single Arabic digits, words or symbols, from 0–9, result never exceeded ten).

Article Snippet: The participants’ goal was to determine whether the result was true or false and press a corresponding button on the gamepad (Logitech F310): green or red button for a true or false answer, respectively.

Techniques:

Studies on VR-based assessment and interventions.

Journal: Brain Sciences

Article Title: Application of Immersive Virtual Reality for Assessment and Intervention in Psychosis: A Systematic Review

doi: 10.3390/brainsci13030471

Figure Lengend Snippet: Studies on VR-based assessment and interventions.

Article Snippet: Veling et al., 2016a [ ] Netherlands , Cross-sectional, between-subjects , 75 ROP + UHR (M 25.4, male 65.3%) and 95 SPP + HC (M 25.4, male 50.5%); N = 170 , CleVR software, Logitech F310 Gamepad, HMD (Sony HMZ-T1) featuring 1280 × 720, 51.6 FOV, and a 3DOF tracker , Same as Jongeneel et al., 2018 [ ] , , SIAS, GPTS, CTQ-SF, CAPE, SUD, SSPS , When the total number of virtual environmental stressors rose, the effects of childhood trauma on paranoia and subjective distress were noticeably larger across all subjects. The impact of childhood trauma on peak subjective distress and stress reactivity during experiments was amplified by higher psychosis liability..

Techniques: Activity Assay, Software, Expressing, Amplification

Studies on VR-based assessment and interventions.

Journal: Brain Sciences

Article Title: Application of Immersive Virtual Reality for Assessment and Intervention in Psychosis: A Systematic Review

doi: 10.3390/brainsci13030471

Figure Lengend Snippet: Studies on VR-based assessment and interventions.

Article Snippet: Counotte et al., 2017 [ ] Netherlands , Cross-sectional, between-subjects , 44 ROP (M27, male 79.5%), 17 UHR (M22, male 41.2%), 37 SPP (M27, male 59.5%), and 45 HC (M 24, male 46.7%); N = 170 (143 HR available) , Vizard software (CleVR), Logitech F310 Gamepad, Sony HMD headset model HMZ-T1, 1280 × 720, 51.6 FOV, and a 3DOF tracker , Virtual bar with 3 stressors (avatar density/ethnic density/hostility): (1) No stress (6 avatars, >80% Dutch, neutral expression); (2) 40 avatars; (3) 40 majority non-self ethnicity; (4) 40 angry/hostile expression; (5) 3 stressors. , 1 (exposed to VR-induced social stress in 5 settings lasting 4 min each) , Before and after/during VR task: SSQ, HR, SCL , Heart rate, HF, LF/HF, and skin conductance level were all significantly impacted by the quantity of virtual social stressors in all groups. Instead of higher autonomic responsiveness to social stresses, psychosis liability was associated with lower parasympathetic activity in virtual social contexts, which implies generally high levels of arousal..

Techniques: Biomarker Discovery, Activity Assay, Software, Expressing, Comparison, Amplification